Comments (3)
This is a feature that i look forward to. With this, a server owner can make that you only can change jobs with signs, to make a real RPG experience. I would suggest to add too Villager and Object job change. Villager be like when you right click two times on a especial villager (First for info on the job, second to confirm the change) it changes your job. And Object when you have a unique item in your inventory, like a book with a special NBT, you get that job.
I know this suggestions could make a feature request on their own, but is tied to the implementation of this issue, so I think this is a good place to say it.
Note: No native english speaker.
from totaleconomy.
I am glad you replied to this because I was about to scrap the idea. I will definitely be adding this into the next version of Total Economy. I also like the idea of working with Villagers and I do have some stuff planned that will utilize villagers. Thanks again.
from totaleconomy.
Set for release in Version 1.2.0
from totaleconomy.
Related Issues (20)
- Anyone get money doing their worrk
- Multiple Currency support
- issue with /job reload HOT 1
- SQL Database Connection Issues HOT 4
- The farmer's job doesn't work. HOT 3
- Building Total Economy doesn't work
- Farmer Sets
- Issue with Chest Shop
- Not receiving pokedollars from collecting any resource HOT 1
- Job level requirement HOT 3
- Miner job has nonexistent jobset "ores"
- RLCraft with Jobs
- Economy withdraw and deposit do not follow behaviour of Vault JavaDoc HOT 6
- Jobs not working HOT 11
- Look into migrating to prefixed block/item ids HOT 1
- Can't launch Total Economy on Sponge server HOT 9
- Avoid the use of Adventure Text in common package HOT 3
- Clean up domain, dto and models
- Add license file to repo HOT 1
- Error when using per-world Vault Economy methods
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