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EliotVU avatar EliotVU commented on August 24, 2024 2

I marked this both as an enhancement and a bug due the misleading error message.

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EliotVU avatar EliotVU commented on August 24, 2024

Thanks, however I do believe all Core class types should be type checked such as UProperty, UPackage etc.

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Shtoyan avatar Shtoyan commented on August 24, 2024

I second this. If you deal with weapon classes, everything is just marked with red underlines and your brains start to constantly search for errors.

What if, instead of disabling the errors try to really check the resources? Recently I've found a great project unrealarchive which is powered by https://github.com/shrimpza/unreal-package-lib. It can check the dependencies and assets used by a mod.

Can it be somehow combined with this extension?

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