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Mari-Fey avatar Mari-Fey commented on July 28, 2024 1

His game does crash to desktop, similar to the game being overloaded by to much things

We call it the godplate, as if you put 800 or so plates in one spot, and shine a light on it, almost everyone's game crashes.

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edunad avatar edunad commented on July 28, 2024

Can i have a link to the test model? Might be because it's sending too much data to the player on connecting

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Mari-Fey avatar Mari-Fey commented on July 28, 2024

https://github.com/Aqua-GVPYT/Lilly-s-Faces/blob/main/Lilly%20Neutral%20Face.obj

Here is one of them, but even when its just one its know to cause it, it also been known to cause it on models with less and even with out a model entirely

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edunad avatar edunad commented on July 28, 2024

Thanks, will take a look

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Mari-Fey avatar Mari-Fey commented on July 28, 2024

thank you

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Mari-Fey avatar Mari-Fey commented on July 28, 2024

Just checkin in, any good progress on finding out whats gone wrong?

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edunad avatar edunad commented on July 28, 2024

Haven't looked into it yet, will take a look this week, since i have some time off work

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Mari-Fey avatar Mari-Fey commented on July 28, 2024

Alright, if you dont have any issues I can organize my friend who does have the issues to meet up with me and record a video of what happened and get his game log.

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edunad avatar edunad commented on July 28, 2024

Alright, if you dont have any issues I can organize my friend who does have the issues to meet up with me and record a video of what happened and get his game log.

can you get me the video? Will help tracking it down <3

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Mari-Fey avatar Mari-Fey commented on July 28, 2024

Ill see if I can, some drama has apparently happed between me and the guy who was gunna aid me, so I cant really get a video of it now.

Only thing I might be able to think of is if the server has the addon, and user doesnt maybe.

Where you able to find or encounter any issues?

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Mari-Fey avatar Mari-Fey commented on July 28, 2024

I was coming to check in as I remembered something.

I do have a crash log from my friend when he crashed.

https://drive.google.com/file/d/1Ha5AeGFNzEWfLpdyAEV0C-Yk-NdM8oFY/view?usp=sharing

here is the log, it might be able to aid you.

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edunad avatar edunad commented on July 28, 2024

@Mari-Fey hey, sorry for the huge delay, took at look at the dump

-Lua Stack Traces-
  Client
    0. BuildFromTriangles - [C]:-1
      1. v - lua/entities/sent_prop2mesh/cl_init.lua:146
        2. Run - lua/includes/modules/hook.lua:96
          3. v - lua/prop2mesh/cl_meshlab.lua:917
            4. (null) - lua/includes/modules/hook.lua:96

  Server
    Lua Interface = NULL

  MenuSystem
    *Not in Lua call OR Lua has panicked*

-Console Buffer-
================
1866(2228.896528):  Failed to lock vertex buffer in CMeshDX8::LockVertexBuffer: nVertexCount=56952, nFirstVertex=0, nVertexSize=64, VertexFormat=327687

This typically means you are running out of Video Memory on your GPU.
1865(2228.896502):  CVertexBuffer::Lock failed !m_pVB !m_pSysmemBuffer

Seems to be an issue with BuildFromTriangles (native lua method from gmod)

I can try lowering the max default vertices

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edunad avatar edunad commented on July 28, 2024

I've increased the rendering / parsing time, hopefully this will lower the crashes when joining a server. I also lowered the vertice default limit and now the prop should auto-split if that limit is reached

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