Comments (2)
Hey, So I figured out what broke it. It was a change I made a while back. I just pushed a change that seems to clean things up quite a well!. Please check out the latest commit and let me know if you seen anything else. I am going to close this comment for now. Please open a new one or reach out on discord (see readme for link). Thanks for all the feedback. Having people like you in the community help make this a better library!
~Mark
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If we change the example code to:
diff --git a/_examples/widget_demos/contextmenu/main.go b/_examples/widget_demos/contextmenu/main.go
index 6637df8..c8183c0 100644
--- a/_examples/widget_demos/contextmenu/main.go
+++ b/_examples/widget_demos/contextmenu/main.go
@@ -50,9 +50,15 @@ func main() {
widget.ButtonOpts.ClickedHandler(func(args *widget.ButtonClickedEventArgs) {
println(fmt.Sprintf("Option %d clicked", iter))
//Manually close the ContextMenuWindow
- //if button.GetWidget().ContextMenuWindow != nil {
- // button.GetWidget().ContextMenuWindow.Close()
- //}
+ if button.GetWidget().ContextMenuWindow != nil {
+ button.GetWidget().ContextMenuWindow.Close()
+ }
+ }),
+ widget.ButtonOpts.PressedHandler(func(args *widget.ButtonPressedEventArgs) {
+ println(fmt.Sprintf("Option %d pressed", iter))
+ }),
+ widget.ButtonOpts.ReleasedHandler(func(args *widget.ButtonReleasedEventArgs) {
+ println(fmt.Sprintf("Option %d released", iter))
}),
)
contextMenu.AddChild(Option1)
@@ -84,7 +90,7 @@ func main() {
// Set how the context menu should be closed
// This defaults to "CLICK" so that it will close the contextmenu
// whenever the user clicks their mouse next
- //widget.WidgetOpts.ContextMenuCloseMode(widget.NONE),
+ widget.WidgetOpts.ContextMenuCloseMode(widget.CLICK_OUT),
),
// specify the images to use
i.e. use widget.CLICK_OUT
instead of the default widget.CLICK
, and manually close the menu, then it does work as expected.
Perhaps the default should be changed and the example updated? Maybe it’s not as clean an API as ultimately possible though…
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Related Issues (20)
- Move events handling to the Update tree HOT 2
- Tabbook should have a distinct hovered and activated states HOT 3
- FAQ bits collection HOT 1
- Friendlier messages when widget options are missing HOT 2
- SIGSEGV panic when no image is specified for a Button HOT 2
- Add ability to change focus in user defined directions
- Recommendation: OS's theme detection HOT 1
- How to create a transparent root Container? HOT 1
- Tooltip freezes when owning widget is removed while tooltip is visible
- Extend button widget to support optional "mask", instead of triggering hover, press, etc on entering/clicking the widget boundaries.
- Add a repeated image in addition to the nineslice image?
- Allow auto-sized windows that fit the content's size
- Issue in `List.AddEntry` and `List.SetEntries` HOT 3
- Better control for events like "click" when multiple layers of UI are on top of each other
- TextInput panics if Validation func returns string shorter than before
- GridLayout with GridLayoutPositionCenter vertical centering incorrect.
- Outdated text API
- Feature request: Support for exp/textinput HOT 5
- Examples do not work on macOS 14.0 HOT 4
- Provide a click pos information for a ButtonClickedEventArgs when possible
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