Comments (4)
[deleted comment]
from cocos2d-android.
No I am not ;-)
I am the author of TexturePacker http://www.code-and-web.de/texturepacker
Original comment by [email protected]
on 20 Oct 2010 at 6:12
from cocos2d-android.
plist files are quite mac specific. I am open to every other format - including
java source, xml, binary what ever fits your needs.
I am also interested in integrating TexturePacker into the ANT build so sprite
sheets are automatically updated within the build process.
Please contact me by mail at [email protected] for detailed discussion.
I am also open to discussion on skype (thegossi)
Original comment by [email protected]
on 20 Oct 2010 at 6:18
from cocos2d-android.
Original comment by [email protected]
on 14 Nov 2010 at 8:06
- Changed state: Invalid
from cocos2d-android.
Related Issues (20)
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from cocos2d-android.