haipihuang's Projects
活动生成器
开屏跳过-安卓系统的开屏广告自动跳过助手
use opengl to simulate the motion of the AUV(Autonomous Underwater Vehicle)to display the competition plan
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
自己收集的一些电子书籍
c++ 与lua 交互
Lecture notes, projects and other materials for Course 'CS205 C/C++ Program Design' at Southern University of Science and Technology.
C#和C++相互调用,在Unity中实现
my personal website
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
go语言学习
Resources related to Technotix's workshop on Robot Navigation, Motion Planning, and Manipulation
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
pix2tex: Using a ViT to convert images of equations into LaTeX code.
lua memeory snapshot for slua via c#
Lua脚本自动填充
lua引用对象检查器
Matlab 机械臂仿真,模型使用solidworks导出urdf格式,使用Matlab simscape进行仿真
本工具是 [Notion自动化导出备份——自由度高,内容更丰富_哔哩哔哩_bilibili](https://www.bilibili.com/video/BV13A411r7K8/?spm_id_from=333.999.0.0) 的补充,配置好笔记分组的token和备份数据库的token后,执行程序可以自动将分组下的笔记条目增加到备份数据库,免去手动添加的麻烦。
一人公司方法论
PaperBackup
Write your game with TypeScript in UE4 or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)
Robomaster装甲板识别
ros1-noetic学习素材
edition 2 of the slambook
A YOLOX based training program for armor detect
ROS packages for Turtlebot3
UGUI 源码学习