Comments (3)
Slight downside is that it isn't Node.js compatible, but there is a Node.js specific alternative: https://github.com/bitinn/node-fetch
Maybe, in the future we can do some kind of conditional platform check.
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In the mean time we've readded jQuery's ajax because fetch was lacking timeout functionality.
A solution could be adding a timeout wrapper:
JakeChampion/fetch#175 (comment)
If we want to make the API universal/isomorphic we could use: isomorphic-fetch. But beside that it might be slightly easier to test (which I'm not sure of) I don't really see the point.
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Note that this is not a connection timeout. This is a response timeout. ... even if the timeout happens, the original request won't be aborted.
This means that when a gcode batch times out it's still plausible it is being send to the doodle box. The api will resend the batch and the same batch will be printed twice.
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Related Issues (16)
- Add throttle mechanism? HOT 1
- Reset manager's autoUpdate
- Use ES6's array functions HOT 1
- Simplification with ES6 and readablility improvements HOT 4
- Add basic package info HOT 2
- Sending large gcode files to DoodleBox HOT 2
- Handle connection issues while sending prints
- Include the parameters as arguments
- Reuse auto updating status in all endpoints?
- Emit print send percentage data? HOT 1
- Check state before sending more data?
- Retry sending gcode parts? HOT 1
- Move printing logic to printer endpoint? HOT 1
- Include connect API
- Restructure? HOT 4
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