Comments (5)
That's probably just me messing up the order (byte order is always confusing). The only other reason it might be wrong is if your device is a different "endianness" to standard, but that would have resulted in many more problems.
from dome.
Following up on this, can you check your device architecture for me, so we can figure out which option is correct? Thanks :)
from dome.
This was on lubuntu 64 bit. I will test with other architectures and try to replicate as well
from dome.
It's more about the processor than operating system: ARM, AMD and Intel chips all use different byte arrangements in memory. I may have just messed it up on my end when documenting it though.
from dome.
I've corrected the docs for this, I just need to double check that the DOME_Color struct is correct too.
from dome.
Related Issues (20)
- `Canvas.font` for retrieving the current font HOT 2
- Error dialogs can be annoying during development
- Update random module to accommodate algorithm updates HOT 2
- Possible Memory Leak in Canvas HOT 1
- Linking fails on ElementaryOS / Raspberry PI HOT 4
- graphicsApi: Canvas does not resize after init HOT 1
- Add `justReleased` to get when a key has been released
- DOME doesn't handle absolute paths correctly for an entry point
- Canvas.clip crashes if the Canvas has been resized
- Modules with a filename the same as internal modules aren't read HOT 1
- When using offsets and clipping regions, an x less than 0 underflows to the previous row
- Scale dome.html viewport HOT 4
- ImageData rendered partially offscreen to the left would snap to x=0 HOT 1
- DOME v1.8.0's Mac build is actually for aarch64 (M1+) rather than x86_64 or a Universal Build
- When taking a screenshot using the built-in mechanism,, DOME overwrites the old one
- Windows - Dome Fails to load files from other Drives HOT 3
- Log level can't be set to "debug"
- Resizing the Canvas without clearing it sometimes causes artifacting
- DOME can't play all MP3s
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from dome.