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Jerome Humbert's Projects

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

bevy-assets icon bevy-assets

A collection of Bevy assets, plugins, learning resources, and apps made by the community

bevy-community icon bevy-community

A listing of Bevy community members which is displayed on the Bevy website

bevy_bootloader icon bevy_bootloader

App startup and resource management plugin for the Bevy game engine.

bevy_hanabi icon bevy_hanabi

🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.

bevy_keith icon bevy_keith

🐕 Bevy Keith — 2D graphic library for the Bevy game engine

bevy_rfcs icon bevy_rfcs

Suggest changes to Bevy and view accepted designs

bevy_rome icon bevy_rome

🏛️ Bevy Rome - foundations for a Bevy Editor

druid icon druid

A data-first Rust-native UI design toolkit.

event icon event

Simple event system inspired from C#

ld45 icon ld45

In The Beginning... - Compo entry for Ludum Dare 45 : Start with nothing

libfar icon libfar

C/C++ fast audio resampling library

libracity icon libracity

LibraCity - City planning on a needle! LibraCity is a puzzle game where you build a city at equilibrium on a needle. To succeed, take advantage of the various weights of the buildings, and place them all while ensuring the city remains stable.

rayst icon rayst

Rust port of the postcard-sized raytracer from Andrew Kensler

rayst-min icon rayst-min

Minified version of rayst, a Rust port of the postcard-sized raytracer from Andrew Kensler

super-kaizen-overloaded icon super-kaizen-overloaded

☄ Super Kaizen Overloaded ☄ is a shoot'em up written in 🦀 Rust with the 🕊 Bevy game engine.

weldr icon weldr

A Rust library and command-line tool to manage LDraw files (.ldr)

wifiscanner icon wifiscanner

Simple WiFi scanner for Windows showing networks in range with channels

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