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Daniel Koch's Projects

assetdump icon assetdump

a reconnaissance scan of an entity / domain; lists available flags to test

cgrep icon cgrep

a concurrent version of grepping

go-openai icon go-openai

OpenAI ChatGPT, GPT-3, GPT-4, DALL·E, Whisper API wrapper for Go

hugo icon hugo

The world’s fastest framework for building websites.

laravel-extended-scheduler icon laravel-extended-scheduler

This package allows you to configure the scheduled tasks of the app via (database) model. It was developed to avoid handling these configurations via a config file only, cause then we cannot share the same repo to n server instances when running different tasks is needed at each server.

laravel-vault icon laravel-vault

With Vault, you can create vaults as application standalones or related to a model in your app, for example every user can have personal vaults. Each vault can contain secrets. Instead of using the default decrypt/encrypt functions, Vault will protect secrets using the keys you will choose.

mailgun-go icon mailgun-go

Go library for sending mail with the Mailgun API.

requestvalidation icon requestvalidation

This package is a wrapper for the github.com/go-playground/validator package. You can validate a request (by struct) and get a status ("success" or "error") and when error, a map[string][]string of errors as a response. This might be useful for a json-formatted api response.

scrape icon scrape

this is a server side scraping, more an ethical hacking reconnaissance way of scraping; more interested in headers and stuff instead of all of the html created by js

services-lfu-cache icon services-lfu-cache

This is a project to learn some elements of go. It is a thread-safe cache algorithm, based on the LFU principle. Also you can define the max heap size the runtime of this cache service may use. The aim is to not include any other package dependencies away from the standard go library to can really learn all the basics.

validator-fork icon validator-fork

:100:Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving

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