Comments (2)
@yiwuxue 如果你想快点实现这个效果的话可以使用BitmapShader实现。让设计师做一个类似的icon 然后给paint设置shader就可以啦。 我过一段时间有空了会用代码实现这个效果
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可以添加下面的属性实现
-
padding
android:paddingLeft="5dp"
android:paddingTop="5dp"
android:paddingRight="5dp"
android:paddingBottom="5dp" -
blur 效果
app:progress_blur_radius="5dp"
app:progress_blur_style="solid"
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Related Issues (20)
- setProgressBackgroundColor(), setProgressStartColor(), setProgressEndColor() do not seem to be working HOT 2
- gradle依赖添加失败? HOT 2
- allowBackup set true HOT 1
- 添加依赖报错:build-tools\26.0.0\aapt.exe'' finished with non-zero exit value 1 HOT 1
- Set Stroke Color HOT 1
- 编译报错
- error: attribute background_color (aka com.cleanermaster.cleaner:background_color) not found. HOT 1
- Adding animtion. HOT 3
- 颜色修改问题 HOT 1
- Not able to set stroke_width programmatically
- Background color HOT 3
- 45 to 0 instead of 100 to 0
- Not drawing progress with Android sdk version 29 HOT 1
- setProgressStrokeWidth方法不生效
- JCenter has shutdown HOT 1
- BUG:动画执行从0到100 ,最后发现只到99就停止了 HOT 2
- 发现一个bug,Shader设置为RADIAL的时候,如果ProgressStartColor和ProgressEndColor设置的不一样,内部创建RadialGradient会异常
- setProgressStrokeWidth(float progressStrokeWidth)方法无效,是不是遗漏了设置给两个画笔?
- 设置顺时针或者逆时针
- Failed to resolve
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