Comments (1)
This 3dbrew wiki article might come in handy: https://www.3dbrew.org/wiki/GPU/Pitfalls
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Related Issues (20)
- Offscreen Rendertargets HOT 14
- Off screen Target Corruption HOT 3
- strange soft lock HOT 3
- C3D_TexEnvOp() regarding alpha channel - writing into wrong spots HOT 5
- Using GX / GXQueue functions while using Citro3D HOT 2
- example not working and help needed HOT 3
- text3ds.c fails when attempting to 'make install' HOT 2
- Question about BufInfo_Add() from C3D HOT 2
- parallel calls to C3D_SyncDisplayTransfer and gspWaitForVBlank cause lockup HOT 2
- Question: Is it possible to change a render target's frame buffer format mid-program? HOT 3
- Latest update slowed down drawing by ~50% HOT 2
- Crash when switching from non-800px mode to 800px mode? HOT 1
- Hangs When Using Geometry Shader In Combination With 3D Drawing
- Questions regarding Mtx_Translate() HOT 11
- [Hardware Quirk] GPU hangs if one shader program has a geo component and the other doesn't HOT 3
- How to enable C3D_FRAME_SYNCDRAW while still keeping 60fps HOT 1
- is C3D_FrameBufTransfer a blit operation ?
- `C3D_SetScissor` does not work as intended? HOT 2
- Use-after-free in C3D_BindProgram HOT 1
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