Comments (4)
Hey, yeah I'm reeeeeeaally sorry for that 🙊🙏, it was a mistake to include them during the beta - I hope that won't happen again ... Does that error still occur with Xcode 7.3 and a changed base SDK of 9.3?
from devicekit.
I was in 7.2.1, I'll come back when I update it :)
from devicekit.
It always take sooo long to update Xcode, I love it <3
Tested version 0.3.1 against Xcode 7.3, working ok.
Maybe it's good to check SDK version wherever CarPlay appears so it doesn't fail when compiling.
But I leave this decision to the father of the framework.
from devicekit.
That's exactly what I'm trying to do but haven't found a solution yet ... The if #available(iOS 9.3) thingy won't work ... If you know what to do please feel free!!
What I tried is
@available(iOS 9.3, *)
case CarPlay
...
private init() {
if #available(iOS 9.3, *) {
switch UIDevice.currentDevice().userInterfaceIdiom {
case .Pad: self = .Pad
case .Phone: self = .Phone
case .TV: self = .TV
case .CarPlay: self = .CarPlay
case .Unspecified: self = .Unspecified
}
} else {
switch UIDevice.currentDevice().userInterfaceIdiom {
case .Pad: self = .Pad
case .Phone: self = .Phone
case .TV: self = .TV
case .Unspecified: self = .Unspecified
default: self = .Unspecified // I think this is needed because Apple's `CarPlay` case is annotated as `@available(iOS 9.0, *)` but is only available in iOS 9.3 and later.
}
}
}
That works fine if I link against 9.3, but not if I link against 9.2, which renders the whole if #available
thing useless ... If you have any ideas please let me know or send a pull request!
from devicekit.
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