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MattD's Projects

assimp icon assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

bakinglab icon bakinglab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

bullet3 icon bullet3

Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline

bundlefusion icon bundlefusion

BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration

critter icon critter

Public direct3d11 tool prototying framework.

cudasims icon cudasims

Cuda Fluid Solver and Particles System for Maya and Houdini

dirtchamber icon dirtchamber

A mixed reality testing environment for real-time global illumination algorithms

dspfilters icon dspfilters

A Collection of Useful C++ Classes for Digital Signal Processing

fabric-rbf icon fabric-rbf

A Generic N Dimentions Radial Basis Interpolation solver in KL

facetracker icon facetracker

Real time deformable face tracking in C++ with OpenCV 2.

ffts icon ffts

The Fastest Fourier Transform in the South

final-project icon final-project

Our computer graphics final project for 2014 at Victoria University of Wellington.

flow icon flow

Volumetric Particle Flow - http://david.li/flow

fluidnet icon fluidnet

Accelerating Eulerian Fluid Simulation With Convolutional Networks

fracturerb icon fracturerb

Sources for the paper Fast approximations for boundary element based brittle fracture simulation

freeimage icon freeimage

FreeImage mirror for git submodule support.

heatmap icon heatmap

High performance C heatmap generation library. Supposed to be wrapped by higher-level languages.

hifi icon hifi

Open source software for shared virtual worlds using HMDs and dynamically assigned devices as servers. San Francisco based startup, we are hiring: http://highfidelity.com/jobs Documentation at http://docs.highfidelity.com Contribute by reporting bugs & doing jobs on http://worklist.net

iblbaker icon iblbaker

Light probe generation and BRDF authoring for physically based shading.

img2sky icon img2sky

:waxing_crescent_moon: A vertex-color mesh builder tool for skyboxes and static geometry, as seen in HomeWorld 2 .HOD files

imgui icon imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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