Comments (2)
RaylibDrawHandle explicitly doesn't implement DerefMut because it is a very bad idea to change raylib state while drawing. If you want to change state (call set_clipboard_text), do it before calling begin_drawing.
from raylib-rs.
RaylibDrawHandle explicitly doesn't implement DerefMut because it is a very bad idea to change raylib state while drawing. If you want to change state (call set_clipboard_text), do it before calling begin_drawing.
Thanks for the advice!
from raylib-rs.
Related Issues (20)
- (RaylibDrawHandle).draw_texture gives error [E0277]
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from raylib-rs.