Comments (1)
The symbols below the arrival platform added in 3.1.24 and removed in 3.1.27 simply spelled out the word NAUVIS, the name of the primary world surface in Factorio 1.1.
I was experimenting with entity-based monospaced Roman lettering à la Text Plates. There were some hidden under the main menu dialog box but it wasn't well-implemented. The "alien" ancient symbol font was something I got Blender to spit out while I was doing that and I didn't 100% intend for them to make it into the published version of the mod. The symbols did roughly relate to plans for a Stargate-type extension mod (<5% completed), essentially an "advanced transmat" that connects to a network of other worlds. I wasn't thinking very carefully about the consequences of plonking them down in the game's current state. I realised they were just clutter, an annoyance for the player to have to manually tidy up, and not a justified use of RAM/VRAM. I did experiment with having them be "entity corpse" type entities (which are unselectable and automatically fade away after a set time) but just pulled the plug on them instead.
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Related Issues (20)
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