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Comments (9)

snottyone avatar snottyone commented on September 17, 2024 1

not an FSMP crash.
try disabling the save unbaker, you're crashing on autosave

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snottyone avatar snottyone commented on September 17, 2024 1

hmm, it's still an autosave crash.
did you start a new game with the unbaker disabled, or continue?
(also, if you haven't, set RegularQuicksaves = true in EngineFixes.toml)

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snottyone avatar snottyone commented on September 17, 2024 1

I still don't understand why the crash log lists hdtSMP64.dll when these autosave-related crashes happen though instead of the unbaker plugin for example.

FSMP runs every frame, so it ends up in nearly every crashlog.
you'll know a real FSMP crash if you see a log - the whole stack section is ONLY fsmp then

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somestupidgirl avatar somestupidgirl commented on September 17, 2024

Thank you, will try that.

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somestupidgirl avatar somestupidgirl commented on September 17, 2024

No difference with Save Unbaker disabled.

Crash Log:

https://pastebin.com/jQACN8qV

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somestupidgirl avatar somestupidgirl commented on September 17, 2024

Haven't started a new save to test it out but I just disabled autosave completely and no CTDs so far so it seems like you're correct in that it's an autosave issue. Thank you for the help. Now that the problem has been identified I'll be able to figure something out.

I still don't understand why the crash log lists hdtSMP64.dll when these autosave-related crashes happen though instead of the unbaker plugin for example.

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somestupidgirl avatar somestupidgirl commented on September 17, 2024

Seems like it's not just autosave-related and more broadly save-related. Had yet another CTD just now when loading a regular save after getting ganked by a bunch of high-level bandits. The CTD issue has been significantly reduced though by disabling autosave as the game is no longer creating autosaves whenever I enter an interior, etc. Hopefully the issue goes away if I start a new character with the unbaker plugin disabled but we'll see.

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somestupidgirl avatar somestupidgirl commented on September 17, 2024

Ah okay got it. Yeah that makes sense. Thanks again for the help. At least my game is significantly more stable now after disabling autosave. I've made too much progress in my current playthrough to start a new one to see if the overall problem persists but at least now I know it's something that's affecting the save/load process and not the physics plugin (which is actually a big relief since HDT SMP is always an essential part of my mod list).

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DaymareOn avatar DaymareOn commented on September 17, 2024

Not related to FSMP.

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