Jingwei Xu's Projects
home page
[TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
OpenGL Mathematics (GLM)
Naive Image Quilting CPP Implementation.(Proceedings of SIGGRAPH '01)
Official implementations for paper: InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior
Inpaint anything using Segment Anything and inpainting models.
LeftRefill: Filling Right Canvas based on Left Reference through Generalized Text-to-Image Diffusion Model (CVPR2024)
Bookmarks in graphics, algorithms, low level programming, math, languages
A personal practice for NeRF with pytorch
neuralsim: 3D surface reconstruction and simulation based on 3D neural rendering.
Path tracing simple introduction and demo
A personal practice for graphics learning
A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)
[ICCV 2023] ProPainter: Improving Propagation and Transformer for Video Inpainting
《Real-Time Rendering 4th》 (RTR4) 中文翻译
A dull, but simple and easy music player.
3D StreetUnveiler with Semantic-Aware 2DGS
register 3D point clouds using rotation, translation, and scale transformations.
Productive, portable, and performant GPU programming in Python.
Lightning fast C++/CUDA neural network framework
v3d_automation