Comments (9)
Yeah chess.dart has not been updated for Dart 2.0. I am ready to take pull requests to make it and the unit tests compatible. I don't have time in the next couple of weeks to work on this myself though.
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Hi there, it is ok if I just copy the dart file into my project? I just need it for personal use anyway.
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@EDToaster Shouldn't be an issue if you're using Dart 1. I'm not sure it will function with Dart 2.
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Hi hi! The code does work if you just change the pubspec.yaml to support Dart 2 (not sure about the tests though.)
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@EDToaster Thanks for the update. Yeah we really should test the unit tests though too. Glad it's working for you!
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@davecom I've submitted a pull request and upgraded the packages to support higher versions of Dart. Please take a look and notify me about any changes needed.
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Thanks @deven98 I merged it. Now perhaps we can do some testing until we push another package to pub.
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Can you please push an update as soon as possible? My package is completely unusable with chess 0.6.4 as dependency.
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@deven98 I just pushed version 0.6.5 to pub. Let me know if you have any issues.
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Related Issues (16)
- Confusing name for variable "half_move" HOT 2
- Is there a reason that the Tile indices skip by 8 each row HOT 2
- Method pgn() is returning a moves list text with missing termination marker. HOT 4
- The copy() method, sometimes results in a Chess class with a different turn variable....chaos ensues. HOT 2
- detect pawn promotion HOT 2
- Ng6 notation not working on move HOT 3
- Null safety language feature HOT 2
- please help HOT 2
- Headers in PGN HOT 5
- Are you going to follow the official dart style guide or not?
- loadPgn method returns false in some Pgn strings HOT 1
- Incorrect Move Generation for Pawn HOT 1
- load_pgn with FEN-Header HOT 2
- Problem when loading PGN with starting position
- DDC Support HOT 7
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