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[FR] control crafting menu sort about liber HOT 4 OPEN

ividyon avatar ividyon commented on August 24, 2024
[FR] control crafting menu sort

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Comments (4)

Dasaav-dsv avatar Dasaav-dsv commented on August 24, 2024

Menu manipulation will be looked at a much later time (considering it's all Scaleform). It's heavily composition based and it's not yet clear to me how easy to access these things are going to be, since I am really putting this off until much later.

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ThomasJClark avatar ThomasJClark commented on August 24, 2024

I do have this implemented transmog. It's not complete (my only use case is setting a specific sort type and direction for one shop) but it does have the memory location of this field in CSMenuSystemSaveLoad

https://github.com/ThomasJClark/elden-ring-transmog/blob/main/src/ertransmogrify_shop.cpp#L60-L70

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ThomasJClark avatar ThomasJClark commented on August 24, 2024

it should be possible to figure out all the sort types with cheat engine, and probably write actual enums and structs for them instead of what I originally did

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ividyon avatar ividyon commented on August 24, 2024

yeah I think scaleform isn't as much of a factor as you'd think, they don't use any ActionScript or basically any flash-side logic or state whatsoever, it's all controlled by engine code

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