Daniel Kleebinder's Projects
Native features for mobile apps built with Cordova/PhoneGap and open web technologies. Complete with TypeScript support.
The scripts of the game Braek implemented using the UnityEngine 5.4. (The typo in the name is intended ;-)
A mobile camera control app for the ALLNET surveillance camera systems.
An Ethereum based DApp in which you are an astronaut floating through the cryptoverse on your never ending search for space diamonds.
Github page that contains information about projects of mine.
Embedded flight controller for an infineon drone.
Implemented an embedded sensor cloud web server which can be extended through plugins using the .NET framework and C#.
The standalone math kernel of the Java & OpenGL "FrostEngine". Contains many useful mathematical functions including full matrix and vector support.
A first semester project to get used to JavaScript, HTML and CSS.
K-Nearest-Neighbor Artificial Intelligence Implementation in Java
A statically typed and interpreted programming language written in Kotlin
A Linux low level implementation of an SMTP compatible mail server and mail client.
My master thesis about time-travelling state machines for verifiable BPM.
Customizable material design 3 (material you) for Ionic applications.
Using stored procedures, triggers, views, indices and more to create a valid music database.
A Neural Network Implementation in Java
OpenGL and Java FFT Ocean Simulation Shaders
Solutions of the 2021 course in parallel and real-time computing at the TU Vienna
The web representation of Schlosserei Kleebinder
Own implementation of a hashtable representing stocks using Java
A time-travelling state machine prototype for verifiable business process management.
A simple webshop implementation using PHP.
Visualizer for XState machines with a theme applicable for scientific writing