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Daniel Andersen's Projects

cupola icon cupola

A Chrome packaged app using the USB API to expose Oculus Rift HMD head-tracking data to remote Web applications.

danandersen.github.io icon danandersen.github.io

Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes

globevr icon globevr

some experimentation on VR environments in C++

glyphgen icon glyphgen

Procedurally generating glyphs using Angular and d3.js

gpu-ant-sim icon gpu-ant-sim

GPU-Accelerated 3D Ant Colony Simulation and Visualization

graphicsengine icon graphicsengine

OpenGL rendering engine for testing out graphics programming techniques

hololensartoolkit icon hololensartoolkit

Marker tracking using the front-facing camera of HoloLens and Unity3D, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)

holoopencvhelper icon holoopencvhelper

Small OpenCV DLL integration with HoloLens, working with TopCamCalibSample

holoposewebrtc icon holoposewebrtc

In-progress attempt to combine WebRTC with HoloLens synchronized pose data

marker_conversion icon marker_conversion

scripts to convert between corner info of a 3D-printed multi-marker, and a data format used by ARToolkit

open.gl icon open.gl

Working through tutorials on http://open.gl/

starcamerahelper icon starcamerahelper

UWP app to handle extrinsic calibration of top-down camera at trainee site and WebRTC streaming to remote mentor

symplertc icon symplertc

submodule for WebRTC library in UWP using Symple API

topcamcalibsample icon topcamcalibsample

HoloLens Unity app sample, receives top-camera pose data from STARCameraHelper and self-calibrates

ultrasoundmarker icon ultrasoundmarker

test HoloLens app for experimenting with different AR marker setups for a handheld ultrasound

webrtc icon webrtc

WebRTC sub-repo dependency for WebRTC SDK

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