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midi mapping enhancements about r_e_c_u_r HOT 1 OPEN

cyberboy666 avatar cyberboy666 commented on June 15, 2024 1
midi mapping enhancements

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doctea avatar doctea commented on June 15, 2024

auto detect of 'default' mapping for a number of popular midi controllers

Already got rudimentary support for this in the current branches, not sure if you've spotted how to work it :)

All the other things sound good too -- I can imagine it being easier to set up controls (and config generally) via a remote web interface. You could backup configurations easily that way too by downloading/uploading json files. I also find myself wishing there was a 'bind to last touched control' feature when setting up modulations too so midi mapping that way makes sense.

There's a tradeoff between having mapping features easily accessible for live performance and having the controls so overloaded that it gets confusing/detrimental too. More than once I've accidentally cleared my shader or video banks when I was reaching for another control.. maybe be good to have an undo feature, or be able to take snapshots of configs..

I've had thoughts of the 'meta midi mapping' too, if I'm thinking of the same thing as you then like having 'virtual' inputs 1-4 with the osc, analog, midi inputs feeding into those rather than directly mapped? Kind of like a virtual control surface that exposes the different modes too. But on the other hand the way it is currently you could feasibly set it up so that analog, osc and midi inputs can all control different elements of recur independently, so there's advantage in that flexibility too...

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