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input and binding system about hades HOT 6 CLOSED

cyanskies avatar cyanskies commented on August 23, 2024
input and binding system

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Comments (6)

cyanskies avatar cyanskies commented on August 23, 2024

It should also support fall through to the handle event function, to support simpler uses and older code.
Most examples will probably be done before this is finished.

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cyanskies avatar cyanskies commented on August 23, 2024

I'm not sure if this is even good :S

may have to just use sfml events for a while until i can think of a good way to handle these. At least it needs to support rebinding, listing binds as strings, loading/saving from config.

console binding is a bonus, spoofing input would also be good.

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cyanskies avatar cyanskies commented on August 23, 2024

Ok heres the plan.

create mappings between sfml events and Actions.

Actions must serialise and contain all the needed info to be interpreted by the server.

custom transitions can be created to map the events into new actions

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cyanskies avatar cyanskies commented on August 23, 2024

the actions are sent as a complete set that should be inspected by the game.

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cyanskies avatar cyanskies commented on August 23, 2024

See Input.hpp

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cyanskies avatar cyanskies commented on August 23, 2024

this is pretty much done

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