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License: BSD 3-Clause "New" or "Revised" License
libogg-1.3.0 for iOS
License: BSD 3-Clause "New" or "Revised" License
******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 * * by the Xiph.Org Foundation http://www.xiph.org/ * * * ******************************************************************** = WHAT'S HERE = This source distribution includes libogg and nothing else. Other modules (eg, the modules libvorbis, vorbis-tools for the Vorbis music codec, libtheora for the Theora video codec) contain the codec libraries for use with Ogg bitstreams. Directory: ./src The source for libogg, a BSD-license inplementation of the public domain Ogg bitstream format ./include Library API headers ./doc Ogg specification and libogg API documents ./win32 Win32 projects and build automation ./macosx Mac OS X project and build files = WHAT IS OGG? = Ogg project codecs use the Ogg bitstream format to arrange the raw, compressed bitstream into a more robust, useful form. For example, the Ogg bitstream makes seeking, time stamping and error recovery possible, as well as mixing several sepearate, concurrent media streams into a single physical bitstream. = CONTACT = The Ogg homepage is located at 'https://www.xiph.org/ogg/'. Up to date technical documents, contact information, source code and pre-built utilities may be found there. BUILDING FROM TARBALL DISTRIBUTIONS: ./configure make and optionally (as root): make install This will install the Ogg libraries (static and shared) into /usr/local/lib, includes into /usr/local/include and API documentation into /usr/local/share/doc. BUILDING FROM REPOSITORY SOURCE: A standard svn build should consist of nothing more than: ./autogen.sh make and as root if desired : make install BUILDING ON WIN32: Use the project file in the win32 directory. It should compile out of the box. CROSS COMPILING FROM LINUX TO WIN32: It is also possible to cross compile from Linux to windows using the MinGW cross tools and even to run the test suite under Wine, the Linux/*nix windows emulator. On Debian and Ubuntu systems, these cross compiler tools can be installed by doing: sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine Once these tools are installed its possible to compile and test by executing the following commands, or something similar depending on your system: ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \ --build=i586-linux make make check (Build instructions for Ogg codecs such as vorbis are similar and may be found in those source modules' README files) $Id: README 18048 2011-08-04 17:36:32Z giles $
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