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ps4-4.05-kernel-exploit's Issues

Stuck in IDU Mode

Hi. I have ps4 on 4.05. Hoping someone can point me in the right direction. My webbrowser is broken so I was trying to fix. The webbrowser fix file did seem to run. I was able to run the fix bin but it didn't fix the webbrowser. So I enter debug but like I fool I enable IDU. I can get into staff mode and I can also run the exploit but when I try to load the debug settings payload it seems to hang and take longer than normal but it does not seem to error but when I go to settings I do not see debug? Any ideas? It seems to have issue with too much memory loaded in system but I am just guessing. Any help is mucho appreciated.

PS4 after exploit is unstable

Hello, after few times executing exploit, ps4 is unstable, after 1 - 5 minutes it is shutting down without use payload. After that i must press two times power button, PS4 led is blinking on blue, and after this i have message about checking mass storage (this is my tranlate to English). When progress has 100%, ps4 is restarting and i have ask about send crash report.

[Question] Porting to older firmwares

First of all, great job. Been waiting for this for so long.

Any suggested starting points for porting this to older firmwares (say 4.01)?
The way I see it, all one needs to do is add apropriate values to hashmap keys in various places (such as 'setjmp': getGadget('libSceWebKit2', 0x270),).

I have zero exploit/PS4 coding experience but love to get started (am quite familiar with C). What is the easiest way to obtain those offset/addresses for a particular firmware?

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