Comments (3)
Do we need to display raw numbers? Also, when we display an object that hasn't been picked up, how do we let the user know how much it weighs? Hmm...
from trogdor.
List portion of this issue is done. Now, we need to add weight info for when we look at an object (only on command, not on description.)
from trogdor.
Separated this separate but related issue to #39. Closing this one out.
from trogdor.
Related Issues (20)
- Global synonyms for objects in room HOT 1
- Global synonyms for objects and creatures HOT 1
- Override creature's allegiance per player HOT 1
- Creature Combat (Part 1. Investigate) HOT 1
- Creature Combat (2. Bare Bones) HOT 1
- New event handler HOT 4
- Add events to attack
- Player and creature health system
- Remember last command entered
- Move default values to defines and/or enums HOT 1
- Make damage done by bare hands configurable HOT 1
- Creatures using weapons HOT 1
- Creature counter-attack
- Creature auto-attack HOT 3
- Make attributes configurable
- Custom messages for combat and health HOT 1
- Valgrind struct in object.h HOT 1
- Friendly and neutral creatures should NOT attack back by default HOT 1
- Add creature's location to creature->location in construct.c HOT 1
- Accessor/setter methods for various types of entities HOT 1
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