Christian Pehle's Projects
Raymarching neural network using shaders
Automatic Differentiation
AEDAT 3.1 and AEDAT 4.0 address event decoding in C++
Open source simulator based on Unreal Engine for autonomous vehicles from Microsoft AI & Research
A multi-paradigm simulation library
Lightweight, configurable Sphinx theme. Now the Sphinx default!
Distributed multigrid linear solver library on GPU
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
CAD from a parallel universe
The aoR3000 is a MIPS R3000A compatible core capable of booting the Linux kernel version 3.16 in about 3 seconds and with a rating of 48.74 BogoMIPS. It features a compatible MMU, but no FPU.
Efficient Real-World RL for Legged Locomotion via Adaptive Policy Regularization
The Arbor multi-compartment neural network simulation library.
Soft realtime electrophysiology setup
Artemis aims to get rid of all the boring, bureaucratic coding (plotting, file management, organizing experiments, etc) involved in machine learning projects, so you can get to the good stuff quickly.
Standalone ASDL parser for upstream CPython 3.x
ATen: A TENsor library for C++11
A DSL for embedded hard realtime applications.
Prototype implementation of aurora link
Auryn: A fast simulator for spiking neural networks with synaptic plasticity
Efficiently computes derivatives of numpy code.
better automata through combinators
LSTM and QRNN Language Model Toolkit for PyTorch
Examples for creating AXI-interfaced peripherals in Chisel
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
Correct, reproducible, and fast builds for everyone.
A microbenchmark support library
Power Instruction Set tools
Unofficial mirror of sourceware binutils-gdb repository. Updated daily.
Blb is a distributed object storage system designed for use on bare metal in cluster computing environments.