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Pavel Abydennov's Projects

dx11base icon dx11base

A small dx11 base program I use to test shaders and techniques

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

hooking-by-example icon hooking-by-example

A series of increasingly complex programs demonstrating function hooking on 64 bit Windows. Culminating in a program that hooks mspaint to make it always paint orange.

insecureprogramming icon insecureprogramming

mirror of gera's insecure programming examples | http://community.coresecurity.com/~gera/InsecureProgramming/

realtime-celestial-rendering icon realtime-celestial-rendering

🌌 A paper describing a technique to render a parametric celestial skybox with the ability to light environments similar to natural color corrected images from telescopes. Featured in 3DUI 2017.

sb7code icon sb7code

Source code and supporting material for the 7th Edition of OpenGL SuperBible

sled icon sled

SLED (Script Language Editor and Debugger)

xbyak icon xbyak

a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2/AVX-512 by C++ header

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