Comments (3)
This smells suspiciously like it is full of hidden assumptions...
from utopia.
@Rheeseyb it's hard for me to comment on the hidden-assumptions part without understanding how our resize control works in different contexts, but as a user I can say I don't believe there are any: "If an edge of the resize container with the handles at the end of the resize is where it was at the beginning, treat it as though it hasn't changed at all".
from utopia.
I'm more just commenting that it feels like we're going to find some whilst working on this, but I can't think where specifically right now.
from utopia.
Related Issues (20)
- Canvas Performance: `useGetStoryboardRoot` / `getValidElementPaths` performance problems
- Canvas Performance: ComponentRendererComponent shouldUpdate() problems
- Canvas Performance: severe problems with dom-walker, MutationObserver and ResizeObserver
- Cannot resize grid rows/cols that don't match the template
- Spike a tighter render loop for canvas interactions
- Grid template parsing should support labels
- grid cell resize handles are funky with zoom < 1
- Drag To Duplicate fixes
- Support shorthand notation and area names in grid cell positioning
- Create a repro case for the slow updating admin API for the CMS / Metaobjects
- support `repeat()` functions in grid templates
- "No default available" can appear in the strategy picker alone
- support rowGap/columnGap in grid canvas controls
- grid resize precision
- basic grid cell inspector subsection
- vscode navigates to selection after canvas interaction even when selection has not been changed HOT 1
- basic grid container inspector
- dropdown menu to delete/rename grid axis
- Support updating a component's style attribute when possible or prevent updating full stop.
- Grid cell detection can be incorrect
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from utopia.