Comments (2)
The 3d visualizations you provided seem to be surface meshes. I am not sure how those are generated from our depth and if that process can cause the banding artifacts.
Our merge model is trained with torch.float32. The training script is provided and instructions are located here. Feel free to take a look.
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Related Issues (20)
- GPU thresh hold for nvidia A100 ?? HOT 2
- RuntimeError: The size of tensor a (75) must match the size of tensor b (76) at non-singleton dimension 3 HOT 4
- Code section2 error HOT 5
- Temporal inconsistency on image sequences HOT 4
- Can we use this for video input? HOT 1
- Issue max res 720 * 1280 ? HOT 8
- How to speed up the inference? HOT 2
- License of output images HOT 2
- Feature Request: Run on CPU or MPS for Apple M1/M2 HOT 4
- Unable to download mergenet model weights HOT 2
- Which one of MiDas, DPT and LeRes is better for monocular depth estimation and takes the shortest time? HOT 1
- What's the parameter to be set in demo.py for "(NEW!) Now you can set the maximum resolution of the results to reduce runtime" HOT 1
- Why does NAN appear in the model inference process HOT 2
- Depth map by LeRes HOT 1
- LeRes weights download link is not working HOT 1
- How to align estimated depth with GT depth? HOT 1
- Colab error: FileNotFoundError: [Errno 2] No such file or directory: 'res101.pth' HOT 1
- Colab error: FileNotFoundError: [Errno 2] No such file or directory: './pix2pix/checkpoints/mergemodel/latest_net_G.pth' HOT 8
- no NVIDIA driver found error HOT 2
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