Related Issues (20)
- Automatically generate release notes from conventional commit messages when creating a new tag HOT 2
- Separation of Release and Artifact Versions for Game Exports on GitHub Pages
- Refactoring of Repetitive Steps in Workflows for Improved Readability and Maintenance
- Types: Errors in primary and secondary damage JSON files
- Implement Property Abstraction for Types
- Map file structure HOT 1
- Implement Dive / Hide Mechanic HOT 2
- Implement unit destruction mechanic when fuel reaches 0
- Implement fuel consumption system for units with turn_fuel or hidden_turn_fuel
- Implement visual indication of carrying status transport units (APCs, Lander, T-Copter...)
- Pipeline is not type checking the shaders
- Pipeline issue with type checking
- Tank has wrong "Getting Hit" animation HOT 1
- Shader doesn't apply some color variations (e.g. tank sprite) HOT 1
- The first time the client is edited in godot, it raises an error with the menu.tscn scene HOT 3
- Implement ability to preview movement range and firing range of all units.
- Allow Selection of Units to Unload from Lander
- Implement Communication Tower Mechanic for Attack Boost
- Implement Fog of War Mode
- Mech's ranged attack
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from codename-recon.