Hi, ð welcome to CodeCreatePlay - we make software, and a bunch of other cool stuff like 3D environments for games and films.
Check out some of the cool stuff from CodeCreatePlay --
ðŠķ PandaEditor is an open source 3D scene editor built on top of Panda3D game engine, perfect for hobbyists, professionals and beginners alike; it is designed to be easy to use and extend and provide end users with a convenient workflow to create immersive and engaging game words, architecture and scientific visualizations and anything else you would imagine in 3D. PandaEditor comes with support for python and C++ scripting and lots of other out of the box features. Visit PandaEditor homepage for documentation and installation guide https://github.com/CodeCreatePlay360/PandaEditor.
ðē MassiveDesigner is a library of level design and AI behavior design tools for artists and game developers, it's an intuitive combination of both procedural and manual design tools to help you quickly fill your game worlds with realistic forests, roads, rivers and immersive AI characters within a matter of minutes; currently the library is available for Unity engine only but a long term goal is to port it to C++ so it can be used across different engines. Visit documentation and installiation guide on GitHub, https://github.com/CodeCreatePlay360/MassiveDesigner.
ð CodeCreatePlay If you want to learn some cool new procedural terrain creation techniques or AI behavior design techniques for game characters then check out the CodeCreatePlay patreon page, if has lots of cool stuff to help you get started with procedural terrains and AI programming, https://www.patreon.com/codecreateplay.