Comments (5)
Wow, I had no idea you could use frameworks from Python. (Have some pointers to further documentation?) What would we have to change in the build process? Just run a post-build script? How do we know it works?
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The steps are pretty straightforward. A post-build script that runs that exact command should do it. (You lucked out; some frameworks require extensive, weird post-processing to speak Python's dialect of BridgeSupport, but MASShortcut seems like it's in good shape out of the box.)
The next step is you have to create a Python package that describes the framework. I put the following into build/Release/MASShortcut.py
right next to MASShortcut.framework
:
import objc as _objc
__bundle__ = _objc.initFrameworkWrapper(
__name__,
frameworkIdentifier="com.github.shpakovski.MASShortcut",
frameworkPath=_objc.pathForFramework("MASShortcut.framework"),
globals=globals()
)
This should work out-of-the-box with system python, but if it needs a new pyobjc for some reason, python -m ensurepip --user && python -m pip install --user pyobjc
should build and install all the relevant dependencies.
You can then package this using http://pythonhosted.org/py2app/ by specifying MASShortcut
as a required framework; it'll bundle it in to the app bundle automatically.
from masshortcut.
As far as knowing it works; I'm not sure what your automated test situation is like, but here's a script that imports the framework and does a simple thing:
from AppKit import NSApplication
app = NSApplication.sharedApplication()
import MASShortcut
# snarfed from /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/Headers/Events.h
kVK_ANSI_Q = 0x0C
from AppKit import NSCommandKeyMask, NSControlKeyMask
shortcut = MASShortcut.MASShortcut.shortcutWithKeyCode_modifierFlags_(
kVK_ANSI_Q, NSCommandKeyMask | NSControlKeyMask
)
monitor = MASShortcut.MASShortcutMonitor.sharedMonitor()
def playShortcutFeedback():
print("shortcut activated; goodbye!")
app.terminate_(None)
monitor.registerShortcut_withAction_(
shortcut, playShortcutFeedback
)
from PyObjCTools.AppHelper import runEventLoop
runEventLoop()
from masshortcut.
BTW if you are curious about doing various Mac tricks with Python, you may find https://glyph.twistedmatrix.com/2015/07/just-a-button.html interesting.
from masshortcut.
Oh, sorry. I jumped right to the back of the book. If you want to get started with calling some cocoa APIs with Python, https://pythonhosted.org/pyobjc/ is the relevant tool :).
from masshortcut.
Related Issues (20)
- Bridging header file instructions link broken HOT 2
- Can I add a Package.swift file and use it with SPM? HOT 7
- Unconsistency between italian translation from Apple HOT 3
- Tab isn't allowed
- Is there a way I can detect Key press and hold with MASShortcut? HOT 4
- Layout issue on macOS Big Sur HOT 3
- Can't set two arrow keys as part of a shotcut HOT 2
- Not visible to VoiceOver HOT 4
- Multiple Warnings for Deprecations HOT 6
- Toggling shortcut handling? e.g. an off-mode HOT 6
- NSKeyedUnarchiveFromData deprecated warning HOT 5
- Cannot record shortcut with format ⌥+⇧+<Letter> HOT 1
- How to binding custom shortcut on MASShortcutView ?
- Getting 'Error: missing module map file' when trying to build HOT 10
- Request: Could you push a release now that you have SMP support HOT 5
- Crash -[MASShortcutView propagateValue:forBinding:]
- Double-quoted include "MASxyz.h" in framework header, expected angle-bracketed instead HOT 2
- TIS API is deprecated
- EXC_BAD_ACCESS on Monterey when using swift String for defaultsKey
- README.md: "A nice, documented API" links to deprecated cocoadocs.org HOT 2
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