Edward Wibowo's Projects
A 'wave-based' game made with SDL2 where different types of enemies enter the screen each wave. The player uses melee attacks in order to defeat monsters and pass waves while collecting coins.
notification daemon + library
ambit is a dotfile manager (written in Rust)
Python program to convert images into ASCII art.
Learning labs curated by BBIT
đ Build Dockerfiles with Blocks and AI
The Front-end for the Brown-Political-Union website
A platformer game built with SDL2 where the player dodges projectiles instantiated around the level.
Official repository for the paper "How Well do Feature Visualizations Support Causal Understanding of CNN Activations?".
đ¤ Discord bot built with concord
đšī¸ CHIP-8 emulator written in Rust
⨠special repository â¨
Modal text editor
A text editor that I do not intend on using.
Generate a color palette based on an image using median cut algorithm.
C++ Testing Framework
Just a random compilation of our own competitive programming tasks that may prove useful later on
Tiling window manager for X
Trait-based game engine for Rust programmers
A web app for Code XtremeApps 2019 Hackathon which aims to tackle the problem of food wastage in Singapore - with gamification in mind - by supplying a resource to educate users on how to store food better, find recipes for ingredients they already own and build a framework for an interconnected food donation network at consumer and retail levels.
đĄ My text-based configuration files for Linux systems.
dwm build
'Everything Colors' is a website to manipulate and analyze images. Features include pixel sorting, color histogram, color palette generation, and image blending. All these processes are done client-side with JavaScript.
Final benchmarks for the final homework.
đ Personal list of interesting links for the web
A basic demonstration on how to use a flask server backend
A platformer game made in Unity featuring floating ruins and a 2D lighting system. The game slightly restricts the visibility of the level where the player must move their mouse to shine a light to see where they are going.