Comments (4)
You can annotate field as [Hidden]
:
from fastbinaryencoding.
The field names remain in the source code, and as long as you are familiar with fbe, you can still infer the message structure through reverse engineering
from fastbinaryencoding.
Ok, as I understand you want to have 'transparent' fields that are present in objects/clases, but not serializable/deserializable and not output in logger/std::streams. Am I right?
When deserialzed this fields are skip and contain default or prev value.
Something like [NonSerialized]
attribute in .NET:
from fastbinaryencoding.
No, serialization/deserialization is still supported, you can check flatbuffers or capnproto (they generate source code that doesn't keep any strings), just to protect data don't want any message interface strings to be preserved in source code. Because once retained it can be easily reverse engineered, which is especially important in our game, where we want to hide the message structure
from fastbinaryencoding.
Related Issues (20)
- Receiver is unable to find message size despite parsing correctly HOT 4
- Watchdog timeout bug in x86 HOT 3
- Leak if sending data in a loop. HOT 2
- Switch out std::optional with tl::optional HOT 1
- Failed build in Windows using Visual Studio
- Missing documentation for Message HOT 2
- How to install fbec compiler for macos HOT 5
- Go Serialization panics on nested struct field. HOT 2
- Separate build documentation for debian-based linux and RedHat-based linux
- Unable to build with C++ proto models HOT 1
- Array/user-defined class as map value
- Specify language and platform for such a poor protobuf deserialization benchmark
- Add bool return for receive protocol
- "Deleted function" error when building stub consumer of client/server protocols (C++) HOT 1
- Is there a specific reason to undef HOST_NOT_FOUND? HOT 5
- Bug in the generated C# code when building final model - vector of structs HOT 2
- Small issue with generated python code
- Clarification: saving offset in binary HOT 4
- Generated code usage HOT 2
- MacOS ( 14.2.1(23C71) ) can't build
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from fastbinaryencoding.