Comments (1)
Hello @BilawalSarwar ,
there are 2 methods to initialize the plugin.
-
var show_popups := true
play_games_services.init(show_popups) -
play_games_services.initWithSavedGames(show_popups, "SavedGamesName")
If you use first method, it won't ask for Google Drive permission, but you won't be able to use saved game functionality. It will ask only if you are using 2nd method.
I am not sure I understood your statement. Are you telling that you want to use 2nd method to be able to use saved games functionality, and in the case for those users that are not allowing Google Drive permission, as a fallback it should init plugin without saved games functionality (like using method 1), so you could use other plugin's functionalities?
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Related Issues (20)
- Error 12501
- Error 4 when sign in with app on production HOT 1
- Need an update for 3.2.4 HOT 5
- Unable to get the module to work for Godot-3.2.2. HOT 1
- [Feature Request]Getting leaderboard data for internal leaderboard
- How to retrieve idToken on sign_in function
- account_id parameter in _on_sign_in_success() always null and does not print HOT 2
- Stuck forever after tapping on account to sign in if using initWithSavedGames instead of just init HOT 5
- [CAUSED BY DEPRECATED API] Only works with default configuration and Class not found when unmarshalling: com.google.android.gms.auth.api.signin.internal.SignInConfiguration HOT 2
- fun isSignedIn(): Boolean .. can't react on this with c# HOT 1
- 2 crashes: com.google.android.gms.tasks.RuntimeExecutionException and io.cgisca.godot.gpgs.accountinfo.PlayerInfoController$fetchPlayerInfo$1.onComplete
- Nonexistent function 'init' in base 'JNISingleton'. HOT 7
- Godot cannot be cast to android.app.Activity HOT 7
- godot didn't work in 3.3.2
- How can I get this to work on 3.3.2?
- Fatal exception on Godot 3.3.2 HOT 1
- Update to 3.4.2 HOT 1
- how to use this in flutter application
- play_games_services.signIn() causes a crash
- PGSGP: How works backend token verification?
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