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JaapWeijland avatar JaapWeijland commented on June 19, 2024

So I found how I can fix this by altering the ionic cap ios run command of capacitor. In node_modules, in the file @capacitor/cli/dist/ios/run.js, change the line that says id=${target.id} to id=${target.id},arch=x86_64. This will force capacitor to build the project using Rosetta, which is needed to build a project using this plugin for a simulator.

I'm not sure if this is a problem with this plugin, or a missing feature of capacitor to allow for building using Rosetta, especially now that this option to do this as a configuration within Xcode has been removed by Apple.

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robingenz avatar robingenz commented on June 19, 2024

This should fix your issue: https://capawesome.io/blog/troubleshooting-capacitor-ios-issues/#could-not-find-module-capacitor-for-target-x86_64-apple-ios-simulator

No need to use Rosetta. Feel free to take a look at the official demo app for reference: https://github.com/robingenz/capacitor-mlkit-plugin-demo/blob/main/ios/App/Podfile

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JaapWeijland avatar JaapWeijland commented on June 19, 2024

Thanks for your response. I already tried this, and unfortunately, it does not work. I added the lines to the reproduction repo as well, so you can see what I did and try it out yourself if you want.

Edit: actually, I tried running the demo app, but that app errors out with the same error as well:

SwiftEmitModule normal x86_64 Emitting\ module\ for\ App (in target 'App' from project 'App')

Repro path:

  1. Clone project
  2. ionic cap sync
  3. ionic cap ios run

Added Ionic versions to opening post:
ionic --version: 7.2.0
ionic cap --version: 7.2.0 (not sure if this matters)

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robingenz avatar robingenz commented on June 19, 2024

Okay, now I was able to reproduce your problem. But only in the simulator, on a device it works without problems.
This is how i fixed it: robingenz/capacitor-mlkit-plugin-demo@febf323

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JaapWeijland avatar JaapWeijland commented on June 19, 2024

Works! Thanks alot. Since from now on all newcomers will pretty much experience what I've experienced when they want to run their app on a simulator, it might be handy to add this to the documentation or FAQ or something similar. Anyway, thank you very much for helping out!

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robingenz avatar robingenz commented on June 19, 2024

I'm glad that it is now working. I have updated the blog post.

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