Comments (2)
This is not necessary in Dart. Forget it.
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Actually this will be necessary, YES.
from duengine.
Related Issues (20)
- Implement navigation through Background -> Layers -> Objects
- Create Scene
- Change the Logic method names to update
- break initial camera implementation in abstract camera and simple camera
- Create camera able to follow a group of game objects
- Create better map examples
- Refactor Tilemap to include actual tile matrix instead of map
- Create tests for tiles and tilemaps
- Create transition camera
- Create EaseIn Interpolator
- AutoZoom for Camera should be optional HOT 2
- tilemap should support 'repeat' property
- Camera should consider the background bounds.
- TileMap is cropping the last column tiles
- GameObjects should manage the resources load using the manager classes
- Create a auto deploy for the examples in Heroku
- Create InputBuffer, InputCommand and InputCommandController
- Create a tool to convert a spritepack with multiple images to a single spritesheet HOT 1
- Create Particle System HOT 1
- Use a different tileset
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