Comments (3)
I wonder if this ticket was even noticed? (Bump)
from sodium-fabric.
Tickets are noticed, but we've been busy the past week.
To my knowledge, this is a bug with some versions of the Intel graphics driver. It can happen in Vanilla Minecraft as well, but is easier to reproduce with higher frame rates. Can you please update your graphics driver to the version listed here and see if it resolves the issue (for Windows 10 x64)?
from sodium-fabric.
from sodium-fabric.
Related Issues (20)
- Rework graphics adapter scanning to not use the Windows registry HOT 8
- Mention Indium in the wiki HOT 4
- Backport the commit "bc38d56 "Fix fluid rendering occlusion check"" in Sodium 0.5.9
- I had the game crash when I loaded a save from before I installed the mod. HOT 3
- Periodic lag spike when idling with entities (i.e. in a village) HOT 2
- pojavlauncher issue HOT 1
- When glDebugVerbosity is set to 2, an OpenGL performance warning is in the log file
- Animated GUI textures with repeated frames can desync/freeze when Only Animate Visible Textures is enabled
- Automatic material downgrading of quads with appropriately simple textures
- The Driver of GPU wrong HOT 1
- Sodium crash HOT 2
- Suspected Mods: Sodium (sodium)
- game crush
- Add upscaler HOT 1
- Default option for Vignette
- confused on why this is going on HOT 1
- Weird water and leaves rendering issue on Fancy/Fabulous graphics on 1.20.1 HOT 1
- Clouds render through terrain while picking up items HOT 3
- UI BUG? HOT 1
- deadlock in worker thread closing
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from sodium-fabric.