Comments (2)
Say for a humanoid robot you set the ground joint to the pelvis and make the legs children and the upper body children (so the parent/root is pelvis). Then you want to switch it so the foot is the ground joint, you need to switch every joint from the pelvis to the foot.
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Could you clarify on what you mean by "put the ground joint in the middle and then switch to the end"?
from fusion360descriptor.
Related Issues (20)
- DH parameter friendly joint position option
- ball joint is not supported by URDF
- "nut" in nut & bolt configuration does not show in physics simulator (cylindrical joint) HOT 1
- As-Built Joint (gear) does not work as intended in physics simulator HOT 2
- Scale documentation images HOT 2
- Add Joints for usd export
- README should be updated to show features
- Pin Slot Joint does not work as intended in Pybullet physics simulator
- Planar Joint is not supported
- Include joint angle set through joint
- Fusion 360 error popup when pressing Cancel on file explorer when choosing save directory
- "Failed to read Python Script" error message occurs in VSCode debug console when trying to debug Descriptor.py HOT 2
- "connect ECONNREFUSED 127.0.0.1:9000" error message pops in VSCode when trying to debug
- Inertia function does not work as intended
- Component will not be written in the URDF file unless there is a joint attached to it.
- URDF does not generate properly when there is a component defined within another component in the Fusion 360 hierarchy
- Need to lock joint limits when joint is locked HOT 1
- the step by step guide category is in the readme, but the tutorial is in getting started
- fix comments to adhere to PEP 8 python style
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