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Benjamin Samuels's Projects

boofuzz icon boofuzz

A fork and successor of the Sulley Fuzzing Framework

chiptune.x icon chiptune.x

Project files and code for PIC chiptune player project. Revision 1 video: http://www.youtube.com/watch?v=Ts-CXQWAsmc

clock.x icon clock.x

code and project files for hardware led clock project [in progress]

cloo icon cloo

An unofficial mirror repository of "Cloo", which enables OpenCL in .NET Framework and Mono.

cloud-to-butt icon cloud-to-butt

Chrome extension that replaces occurrences of 'the cloud' with 'my butt'

drydock icon drydock

A graphical ship editor that models ship hulls using bezier curves. After molding the hull, you can put rooms in it and stuff. This code has been merged into the main game repo; https://github.com/bsamuels453/With-Fire-and-Iron

eth2-val-tools icon eth2-val-tools

Some experimental tools to manage validators - use at your own risk

ethereum-genesis-generator icon ethereum-genesis-generator

Create a ethereum execution and consensus layer testnet genesis and expose it via a webserver for testing purposes

frequencytracker icon frequencytracker

Useful for figuring out the source of unknown signals when exploring the radio spectrum.

getreceivables icon getreceivables

Shell script for use with OmegaFi and Google Drive. Creates a spreadsheet with balances of all members.

least-squares-calculator icon least-squares-calculator

Calculates the linear equation of a scatter plot along with uncertainty values. Returns the equations used and the results of the algorithm in either LibreOffice Math or LaTeX markup.

lsys icon lsys

interactive l-system generator

monogame icon monogame

Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile

opencl-quadtree icon opencl-quadtree

The testing environment for an OpenCL script that implements a quadtree based terrain quantizing algorithm. This opencl script is going to be used in my gamedev project, With Fire and Iron.

openslider icon openslider

A 3D printed camera slider project that utilizes GRBL1.1 and is made with common components.

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