Comments (6)
I've received reports of problems with the bounds functionality. I'm sorry for this. I will try to take a look soon.
from defold-orthographic.
Solved: #37
from defold-orthographic.
Any updates on this?
from defold-orthographic.
I'm sorry but with all of the work with the foundation and the launch of the Defold source code I haven't had time to look into this yet.
from defold-orthographic.
Have you had time to look into this yet?
from defold-orthographic.
No, sorry I haven't
from defold-orthographic.
Related Issues (20)
- Cropping support HOT 7
- Camera needed for GUI? HOT 2
- Weird issue with text over boxes. HOT 1
- Viewport position controls cause errors and crash build HOT 1
- [QUESTION] What would be equivavlent to older version of camera.set_window_size() ? HOT 2
- Disable stencil test HOT 1
- Typo in the readme HOT 1
- Custom viewport with aspect ratio different than window HOT 1
- camera.follow not working due to NAN value in camera_world_pos vector HOT 6
- Drag to scroll HOT 1
- Broken link
- minor error in camera.follow documentation HOT 1
- Jitter on game object movement using ortho render script and camera.go
- Confusion regarding screen and window coordinates HOT 1
- Collection proxy HOT 1
- No world_to_window function HOT 1
- Regression: "argument #1 contains one or more values which are not numbers" after back from sleep
- Camera jitters if you follow an object that moves in the fixed_update function HOT 1
- screen_to_world and FarZ HOT 6
- Camera still shaking with proxy time_step set to 0
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