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Calling Intersects

Hello,
first of thankyou for a great tutorial in youtube.
I have a question about calling function.
I have created two classes enemy & hero. I am creating objects in that classes.
Main Code is in main.js file (to create rect)
Hero class contain one object & enemy have many objects.
Then problem is that i can not detect collision between hero & enemy.
In console am getting (TypeError: shape.Contains is not a function) error.

Code In My Hero Class

for(var k = 0; k < EnemiesArray.length; k++){
	if(this.player.Intersects(EnemiesArray[k])){
		alert(1);
	}
};

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