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Thatsmusic99 avatar Thatsmusic99 commented on June 27, 2024

Both problems are currently known of with unknown solutions. The majority of this seems to be client-side which is why you dismount in strange places (another player would think you're riding the horse fine, see this video for reference).

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iLemon avatar iLemon commented on June 27, 2024

I have players reporting this issue too.

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Thatsmusic99 avatar Thatsmusic99 commented on June 27, 2024

Renamed to better fit its issue and also pinned.

  • The issue currently affects horses, donkeys, mules and ravagers (any more please mention them)
  • It seems present in the majority of versions
  • The problem appears to be prevalent on the client's end; see the video I posted in an earlier comment.
  • Players are teleported in unusual places because the server thinks that's where the player is; when a player sends a signal to the server to dismount, they are sent to where the server believes they should be.
  • There is no known fix to this as of right now and will be an issue inspected deeply once SP's library is changed.

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Thatsmusic99 avatar Thatsmusic99 commented on June 27, 2024

Confirmed partially fixed in the experimental builds (of which are not currently recommended), for some stupid reason all the mounts needed saddles to function properly.

However, because the ravager does not use saddles, it is not known what causes the problems with it.

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frengor avatar frengor commented on June 27, 2024

I think this is due to internal minecraft changes. The method a(float, float, float) in Entity class changed to e(Vec3D). If you check EntityPet class, you'll see the 3 floats are currently took from the Vec3D, like if they were group up into a single object, but it isn't. The Vec3D contains coordinates. Thus, the current method makes every pet moving diagonally.

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Thatsmusic99 avatar Thatsmusic99 commented on June 27, 2024

It does not make all pets move diagonally, that was an issue fixed in the Jenkins build and is an entirely different issue. This bug only affects the ravager as of currently.

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brainsynder-Dev avatar brainsynder-Dev commented on June 27, 2024

Here is an update for this issue...

I have it at a point where riding horse type pets does not break (unless you spam jump... then it breaks BIG time)

The Ravager is broken even more tho...... (does not move at all, and no idea why yet xD )

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