Comments (1)
BTW, I had done a build with the framework about a month ago and it was working fine back then.
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Related Issues (20)
- photography in white LED container
- Crack when build on real iphone (Xs Max ios 13.3.1) from xcode 11.3.1
- Posterize with user defined color palette
- exc_bad_access occurs when build with xcode11.4 in release mode HOT 5
- "Problem appending pixel buffer at time" with the SimpleVideoRecorder example
- Framebuffer method cannot render the texture image. HOT 1
- pointer being freed was not allocated
- SimpleMovieFilter when run demo crash how to do HOT 3
- Value of type 'AVCaptureVideoDataOutput' has no member 'availableVideoPixelFormatTypes' after update Xcode12 HOT 5
- Value of type 'AVCaptureVideoDataOutput' has no member 'availableVideoPixelFormatTypes' HOT 1
- Crashing when PictureInput(imageName: "lookup2") is called . HOT 2
- Video Brightness issue on iPhone 12 pro max HOT 1
- Crash while compile shaders for GaussianBlur
- Improving mask edges
- Memory Leak
- Normal Blend black outs base image
- Focus Stacking
- GPUImage framework always crashes on release iOS app
- Thread Performance Checker: -[AVCaptureSession startRunning] should be called from background thread. Calling it on the main thread can lead to UI unresponsiveness PID: 26281, TID: 578576
- Running on Simulator
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