Coder Social home page Coder Social logo

Comments (2)

ArielSilver avatar ArielSilver commented on June 8, 2024
#include <iostream>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
class AsyncMutex {
public:
 AsyncMutex(boost::asio::io_context& ioContext)
 : strand_(ioContext), locked_(false) {}
 template <typename Handler>
 void lock(Handler&& handler) {
 strand_.post([this, handler = std::move(handler)]() mutable {
 if (!locked_) {
 locked_ = true;
 handler(boost::system::error_code());
 } else {
 waitingTasks_.emplace_back(std::move(handler));
 }
 });
 }
 void unlock() {
 strand_.post([this]() {
 if (waitingTasks_.empty()) {
 locked_ = false;
 } else {
 auto handler = std::move(waitingTasks_.front());
 waitingTasks_.pop_front();
 handler(boost::system::error_code());
 }
 });
 }
private:
 boost::asio::io_context::strand strand_;
 bool locked_;
 std::list<std::function<void(boost::system::error_code)>> 
waitingTasks_;
};
int main() {
 boost::asio::io_context ioContext;
 AsyncMutex asyncMutex(ioContext);
 // Create the first task
 ioContext.post([&asyncMutex]() {
 asyncMutex.lock([&asyncMutex](const 
boost::system::error_code&) {
 std::cout << "Locked in thread: " << boost::this_thread::get_id() 
<< std::endl;
 // Simulate some asynchronous operation
 
boost::this_thread::sleep_for(boost::chrono::milliseconds(2000));
 std::cout << "Unlocked in thread: " << 
boost::this_thread::get_id() << std::endl;
 asyncMutex.unlock();
 });
 });
 // Create the second task
 ioContext.post([&asyncMutex]() {
 asyncMutex.lock([&asyncMutex](const 
boost::system::error_code&) {
 std::cout << "Locked in thread: " << boost::this_thread::get_id() 
<< std::endl;
 // Simulate some asynchronous operation
 
boost::this_thread::sleep_for(boost::chrono::milliseconds(3000));
 std::cout << "Unlocked in thread: " << 
boost::this_thread::get_id() << std::endl;
 asyncMutex.unlock();
 });
 });
 // Run the ioContext to start executing the tasks
 ioContext.run();
 return 0;
}

Explanation:
We define the AsyncMutex class that provides an
asynchronous mutex implementation using
Boost.Asio.
The lock method takes a handler as a parameter
and posts a task to the strand_ of the
ioContext. If the mutex is not locked, it sets the
locked_ flag to true and invokes the handler
immediately. Otherwise, it adds the handler to the
waitingTasks_ list for execution when the
mutex is unlocked.
The unlock method posts a task to the strand_
of the ioContext that checks if there are any
waiting tasks in the waitingTasks_ list. If there
are, it removes the first task from the list and
invokes its handler. If there are no waiting tasks, it
sets the locked_ flag to false.
In the main function, we create an instance of
AsyncMutex and an ioContext.
We create two tasks by using the
ioContext.post function and capturing the
AsyncMutex instance by reference.
Each task calls the lock method on the
asyncMutex and provides a lambda function as
the handler

from asio.

klemens-morgenstern avatar klemens-morgenstern commented on June 8, 2024

This compiles?

Either way, maybe take a look at sam.

I don't think that library will end up boost however, but feel free to copy & paste.

from asio.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.