Comments (11)
so hum
First I'm not the project manager, hence my opinion might not really matter.
Second, now that this is out of the way, my opinion is : your suggestion is nice & all but not enough thought went into it, hence I fail to see how to even use your idea as it is.
Furthermore, redoing the whole UI to make it look like regular storage doesn't seem particularly great due to amount of work + quantity of items we need better filtering system over vanilla storage.
Conclusion, I appreciate your input but idea seems unusable as is + doesn't bring much to the table since workarounds already exists.
optional suggestion: take screenshots of existing magic storage assets and use paint/gimp/creativity to work out buttons schemes & layouts
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AFAIK if you favorite items, the rest can be "deposited all" pretty much the same result as quick stack
since the vanilla quickstack action is mostly made so you can quickstack through multiple chests
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@whismerhill yes that works but feels like a workaround
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so programmatically :
- for each non-favorite item through player inventory
- loop through the magic storage to look up a matching item
- if found put it in storage
- go back to 1 for next item
as for the UI, need to rework it to make place for another button. no idea how.
@SuperCuber if you have any idea of a good looking UI for that then a mock-up drawing would help.
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@whismerhill https://owo.whats-th.is/cb6dcf.png
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Could also implement the special behavior of piggy bank where it also stacks coins. That would eliminate the need to keep a piggy bank near your storage access points.
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@SuperCuber this text & layout doesn't fit the current interface of magic storage where would you place that ???
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No idea, my suggestion is to try to make it similar to the regular storage
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But what about in the case where there are multiple independent storage systems existing? The deposit all strategy no longer works in this case. Any suggestions for such a scenario?
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I think a quick stack option would make magic storage the most perfect storage option in mod Terraria. I would like to be able to run by and do the old quick storage sweep as I unload my bulk of random items collected while running about. I typically have about 30% of my inventory as items I permanently have in my inventory so the deposit all option for items when I use magic storage is inconvenient. And opening magic storage manually and individually selecting and depositing the 20 or 30 items I want to deposit every time I deposit them is a Time waster. If I have 850 dirt in my inventory I don't want to open the menu select dirt in my inventory and stack it manually when quick stack is such a convenient option on traditional chests. Literally with quick stack I run through my base open up my menu and spam the quick stack option to offload all of my inventory items into chest that already have those items. When I have an item I don't want to quick stack like health potions I typically keep that in the piggy bank or in a chest outside of my base so it doesn't accidentally get swapped. For example the magic mirror is an item I keep in a separate chest far away from my base so that I don't accidentally quick stack my magic mirror out of my inventory and then get stranded somewhere when exploring in the game.
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Favorite an item is something I'll have to experiment with I've never used that option before.
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Related Issues (20)
- Magic Storage destroying left side worlds ocean. HOT 2
- Unable to make push request to github wiki. HOT 1
- Searching by tooltip (indefinitely) freezes the game HOT 5
- Right clicking a crafting component does not show how to craft it HOT 2
- Crafting using items from within your inventory doesn't use up items HOT 1
- [1.4.4] Item glitch in multiplayer HOT 3
- SeriousCommonLib not detected in mod loader and making it so my storage wont load HOT 2
- Every time I try to craft something for which I do not have enough materials, it does not show how many materials I have available HOT 2
- Quick stack allows you to dupe items in new version 0.6.0.2 HOT 2
- Quick stack into chests broken for hotbar HOT 1
- Random items dupilcating HOT 2
- In multiplayer, you aren't able to take stuff out of magic storage. HOT 1
- Magic Storage with Recursive Craft HOT 1
- Sold duplicates but no money back
- Crafting using environmental sources (water, honey, ecto mist, etc.) doesn't work with recursive crafting enabled HOT 3
- game freezes randomly on item pickup `System.IndexOutOfRangeException: Index was outside the bounds of the array.` HOT 1
- Can't craft crafting station
- MagicStore cannot be installed by the current tModLoader HOT 2
- Clicking the X button while in multiplayer breaks Magic storage
- Recursive crafting no reforges
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