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Hello, that variable doesn't influence memory usage, it's a limit on the maximum available memory in order to prevent people from creating specially-crafted packets that can crash software that depends on this library.
In case of RTSP / WebRTC / SRT / UDP, only one NALU at a time is routed from publisher to readers, therefore the maximum RAM occupied by a stream is MaxNALUSize * (maximum write queue size).
In case of HLS, a sequence of NALUs is kept into memory because HLS works by serving segments of NALUs, therefore the maximum RAM occupied by a stream is MaxNALUSize * segment duration * number of segments.
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BTW i've renamed the variable into MaxAccessUnitSize in order to apply it to the entire access unit. An access unit is a sequence of NALUs referred to the same time instant.
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Thanks for the detailed explanation. Do you plan to update the limit yourself? I'd be happy to test it afterwards.
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