Comments (3)
不应该是 HP 越高一次刷新能获得的掉落越多吗?HP很低的话还没出几个就没掉要等下次刷新了
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我一开始也是这样想的,后面就把生命倍率改成3倍,然后在矿场挂机了一上午才1500+,才觉得不对劲,然后就网上找到了这种说法,然后现在改成0.5后,今天在矿场挂了一上午再多点时间,已经有快10000了。然后刚才看到你的回复,就去下载了服务器测试了下,不知道准不准确。
第一张图是生命倍率默认1,其他都没动。
第二张图是生命倍率3,其他也没动
第三张图是生命倍率0.5,其他没动
第四张图是生命倍率0.5,采集物掉率0.5(在测试到这里的时候,我本来把采集物掉率调到5倍,生命倍率还是0.5,但是发现矿石不刷新了,即便是日月速度调到了100倍,无奈之下只能去找另外一个同样大小的矿石得到这个结果。)
总共测试就是这样,在调好生命倍率后,我是把矿石打掉后生成一个新的再打才截的图,所以不会存在打的是上一个倍率的矿石问题,因为打3倍生命值的矿石比打1倍生命值的矿石费了更多时间,人是能感觉出来的,具体可能要其他大佬测试。
所以采集物生命值倍率更低难度应该更简单点吧
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感谢测试!等待片刻即会更新!
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